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How do I get more Township Cash? And what do I need it for?
How do I get more Township Cash? And what do I need it for?
Township Cash is a kind of in-game currency. You can use it to
accelerate most game processes such as processing goods at factories,
growing crops in fields, etc. You can also use Township Cash to buy any
items or materials you might need.
Here are some ways to get Township Cash:
* Visit your town regularly and collect your daily reward. If you
sign in to the game more than 4 days in a row, then each subsequent day
you'll have a chance to get 1 unit of Township Cash.
* Construct buildings. Every time a new type of building appears in
your town, your residents will thank you and give you Township Cash as a
reward.
* Exchange gifts with your friends. Some gifts contain 1 Township Cash.
* Earn achievements at the Mayor's Office. The harder the achievement, the more Township Cash you'll receive as a reward.
* Assemble collections of artifacts at the Central Museum. You can receive three rewards for each collection.
* Explore the mine, fill in the Airport orders and visit your
friends' towns to get treasure chests. You may find Township Cash and
other valuables in them.
* You can win Township Cash in the House of Luck.
* If you are in need of more cash you can always purchase some
through the in-game shop which runs via iTunes, Google Play and Amazon
Appstore.
GUIDE TOWNSHIP
GUIDE TOWNSHIP
Township by Playrix is a rather unusual city building game. That’s because it adds farming to the equation, meaning harvesting crops, selling goods, and running facilities as you develop your town. You can also mine for resources, travel to islands to get “exotic” products, and open all sorts of buildings to keep your community happy and engaged. Aside from that, you can also collect ancient artifacts at the mine, raise animals on your farm, and meet “charismatic and fun characters with quirky personalities” to brighten up your town. It’s available for iOS and Android devices, and if you’ve decided to start playing this game, we have some Township cheats, tips and hints for making your town prosper.
1. It’s A Free Town
What do we mean by this? Well, that’s another reason why Township is a very unique city building title. It’s an open-world game in the truest sense, as you don’t have to go on any missions or quests. Creativity is your only limitation when building your city and choosing buildings and establishments. But if you’re like most gamers, you’ll want to have a busy, thriving city, and that’s where the rest of the tips will come in handy.
2. Complete Orders To Earn Coins
You won’t earn coins easily in this game, and the most reliable way of doing this is to tap on the helicopter button to complete orders. People will submit orders to you and you’ll have to get them what they want, but would they really be worth it? It’s important to examine each offer and see whether you’re getting a good deal or not. If you don’t think there’s much in it for you, then you can tap on the trash bin next to the order to get rid of it.
3. Focus On The Farming Aspect
Your city thrives mainly on organic crops, and you’ll want to plant a lot of them if you want a bustling and active city. Wheat is the most important of these crops, so you should make it a point to check if you’ve got an adequate supply of it. Over time, you’ll also unlock other crops, and that could throw a wrench into things; you may find yourself grasping at straws to find available plots. If that’s the case, keep in mind your orders in queue and your items in stock, and use this information to plant smartly.
4. You Can’t Control The Materials You Receive
And yet, we’ve got another Township quirk to share with you. The materials for construction arrive via train, and they come in at random. Your only choice, really, is to keep on sending trains for materials until you’ve gotten what you really need.
5. Make Your Town Bigger
As early as possible, you should be thinking of expanding your town, as the first options to expand wouldn’t really cost you that much. Most gamers don’t expand until later on in the game, but you’ll find out soon enough that it’s easy to run out of space, especially if you put a premium on decorations.
REVIEW township
REVIEW
Township is a city-builder that really conveys the feeling of building your own community
Once a game genre blows up on Facebook, it gets increasingly more
difficult for new developers to find a way to make their entry in the
genre feel distinct. Playrix’s Township, rather
remarkably, manages not to look or feel excessively like any of the
other city building games currently available on Facebook. What sets Township
apart is a mechanic that ties the size and prosperity of a user’s town
to economic factors like farming, industry, and trade. While the result
may levy a “no friends” tax on solo gamers, it has lots of promise for
players who have friends in the game with them.
You start a game of Township with a relatively
well-settled starter town and plowed plots of land where you can grow
crops. You begin with wheat but can eventually grow other staples like
cotton and sugar cane. You get 10 plots at the game’s beginning and have
to unlock more by growing your town’s population. This involves
managing the happiness level of your citizens, which determines how many
people can live in your town. You make citizens happy by building
decorations and certain types of buildings. Once they’re happy enough,
you can increase your population by building houses.
You can simply sell the crops you grow in Township,
as in many other games, or you can invest resources in processing them.
For instance, if you grow wheat you can opt to use your mill to grind it
into flour and then ship the flour off to your bakery to become bread.
You get much higher profits for selling 10 loaves of bread than you
would for simply selling 10 units of wheat. This in turn helps you
afford more decorations and lets you level your town up faster. You can
build additional types of factories over time, which usually requires
expanding your town due to their sheer size.
Building things is where Township levies its “no friends” tax. Every player in Township
has a factory that produces a resource vital for building new
structures, such as glass. To get other resources your game can’t
produce, such as girders and concrete slabs, you need to trade with
friends who happen to have that type of factory or buy the resources
with real money. While the prices involved are reasonable, you’ll have
to start making purchases extremely early in your game. Getting far in Township without friends in the game with you would be an expensive proposition.
Township is still a solid game offering a strong sense
of advancement, well-designed quests, and extremely satisfying visuals.
While the game isn’t 3D or anything fancy like that, it has a look
that’s bright and friendly without feeling like a retread of any other
game. It also ran very well during the test period, even on low-powered
machines. The only reason not to play Township, in
fact, is if you don’t have any friends to play the game with you and
share resources. If you see a friend on Facebook playing it, though,
you’ll probably have a good time if you decide to hop in, too.
Places
In Township you have your own city, which you can leave and go to friends city's, at level 30 you can go to isles, once you unlock the port, at level 40 you can build a zoo, and several different levels you can get airplanes and trains. You can also go into a app.Gameplay
Township is a city-building game which contains farming elements. Players are guided through a brief tutorial at the very beginning of the game. The player begins with a starter town and in order to develop it they should harvest crops, run processing facilities and sell goods. The primary currency in the game is T-cash. Besides, the player also earns XP (experience points) and coins for performing different kinds of actions in the game. Coins are used to buy factories, community buildings, decorations and XP points are used to level up. As the player accumulates XP points and goes through levels, more kinds of crops, factories, community buildings and decorations become available.Crops
Most of the production comes from crops. The player starts with wheat but can eventually grow many other kinds of crops. To unlock them the player should grow the town’s population and level up. Crops can be used in the following ways - it’s possible to sell crops or invest resources in processing them.Facilities
Factories let players process various crops into other products. As the player levels up more factories become available to be built. Houses and Community Buildings help the player increase the population and the population cap in the town, respectively. These facilities can be purchased for coins.Social interaction
Township encourages interactions between players through the social network Facebook. Keeping in touch with other players allows the player to develop the town faster by using friends’ help. In July 2015, a new update was released, introducing a zoo and the ability to donate to friends' planes and trains.New crops, products, buildings and activities are added with each update from Playrix.
Best vehicle for each stage in Hill Climb Racing
Best vehicle for each stage in Hill Climb Racing
Some hints for each stage, and my 3 best vehicles below.
As far as money, either take the fully upgraded Truck to highway and
take your time with it (can get millions per run this way if you are
careful/patient, but the runs are slow), or take something like
Motocross Bike to the moon and just rack up the air/flips.
Countryside
Most vehicles can do ok here. Once you hit 2000m, there are a couple
of hills that are very tricky, and one in particular that is very hard
to not break your neck when you land.
- Dune Buggy 2223m
- Monster Truck 2156m
- Jeep 2154m
Xmas
The trees don't really get in the way here. I don't have much fun
with this stage, so I haven't put much time into it. Gas becomes the
limiting factor.
- Tank 3073m
- Dune Buggy 2590m
- Truck 1921m
Desert
Traction is key for this one.
- Monster Truck 3638m
- Tank 3051m
- Truck 2872m
Arctic
Again traction is the main concern. The hill at ~2340m stops most vehicles that get that far.
- Dune Buggy 3219m
- Snow Mobile 2563m
- Quad Bike 2431m
Highway
This one's all about gas. The distance between gas cans goes up
about 50m each time you get to one, so watch your distance and try to
figure out when the next one is coming up so that you don't jump over
it. Any vehicle without a gas upgrade will need to hit every gas after
about 1400m.
- Kiddie Express 18028m
- Truck 14678m
- Super Diesel 4x4 9047m
Cave
Slower/shorter vehicles do well here because they are easier to keep
from flying over jumps. Eventually traction and speed to get up some
hills become an issue, at which point you have to get real good at
letting off the gas early and cresting the hills.
- Dune Buggy 2876m
- Rally Car 2431m
- Jeep 2369m
Moon
This one is just really hard to get distance on - the second one
wheel gets off the ground you are starting to flip. Tank does
consistently well because of its tracks.
- Tank 1253m
- Monster Truck 1111m
- Rally Car 1090m
Mars
A combination of cave and moon. Timing when you let off the gas becomes even more critical than in cave. Take your time.
- Jeep 1586m
- Tank 1562m
- Quad Bike 1446m
Alien Planet
The slick surface means that very early in the level you need a
running start for most hills. If you jump off a hill and land on the up
slope of another, you have to back down and start over. Better to
gently crest the hill, ride down the other side and pick up speed for
the next. There's a hill at ~1150m that stops most vehicles.
- Snowmobile 2351m
- Jeep 1313m
- Race Car 1257m
Arctic Cave
Like a slicker version of cave.
- Dune Buggy 1910m
- Hovercraft 1235m
- Snow Mobile 1159m
Forest
It takes power and traction to push through the trees. I don't enjoy
this one very much so I haven't put in much time. The Hippie Van is not
affected by the trees, but it still does not seem as effective as the 3
below.
- Tank 1727m
- Dune Buggy 1602m
- Monster Truck 1563m
Mountain
The Mountain stage works best with vehicles that are good at making
short, steep climbs, and are resilient to flipping. The treads on the
tank also handle the large number of sharp points very well, when other
vehicles get stuck with a tire on either side of the point.
- Tank 2114m
- Dune Buggy 1884m
- Hovercraft 1434m
Mudpool
Performance seems to diminish as you get muddy in this one, so try to
jump as much mud as you can. Traction up hills becomes the biggest
issue. The hovercraft will skim the surface of the liquid, which is
handy.
- Dune Buggy 2266m
- Big Finger 2142m
- Tank 2023m
Volcano
Jumping the fire becomes pretty important when gas gets scarce.
Again, the hovercraft will skim the surface of the liquid, which means
you will never have extended fires.
- Tank 2958m
- Rally Car 2177m
- Monster Truck 2071m
Beach
This one's actually really straightforward. The dunes provide nice traction heading up the hills.
- Truck 12338m
- Tank 5694m
- Dune Buggy 4357m
Roller Coaster
The key is a vehicle that can get up the very steep inclines -
vehicles with down force like the Dragster, Race Car, or Rally Car are
all effective.
- Dragster 3991m
- Race Car 2652m
- Rally Car 1562m
I have not put as much time into the following tracks.
Night
The rolling hills and scarcity of gas make this track similar to Highway. However, traction is not as good.
- Tank 4424m
- Tractor 2877m
- Monster Truck 2355m
Rooftops
The key to this stage is not to hit all the ramps with speed. The
very flat ones, like the first few wooden ramps, are safe, as are the
dark ones at the edges of the rooftops. Any other higher ramps are
liable to land you in between rooftops if you hit them with speed.
Unfortunately you do not get lots of air for falling down the holes!
- Monster Truck 2763m
- Jeep 2666m
- Motocross Bike 2651m
Junkyard
There doesn't seem to be much of a trick to this one. Another "traction and gas" track.
- Tank 2746m
- Super Diesel 4x4 2455m
- ?
Construction
The swinging beams make this one tricky. The best stratergy is
probably to travel slowly to see how the beam is suported and work from
there.
- Big Finger 1964m
- Tank 1584m
- Quad Bike 1564m
Rainbow
This is a tough course. You just have to spend a good bit of time figuring out which jumps to take at which speeds.
- Rally Car 2776m
- Truck 1775m
- Quad Bike 1507m
Haunted
This was a pretty boring course, I only went through it a couple of times.
- Tank 4684m
- Big Finger 2316m
- ?
Northpole
Also pretty boring. The presents can get annoying. I imagine tank and truck would fare well, possibly also snow mobile.
Update: BF is good here. Earned 10m+ coins going from level 45 to 62 in one go.
- Big Finger 16040m (level 64)
- Dune Buggy 6291m
- Sleigh 2108m
Hill Climb Racing tips: Vehicles
Hill Climb Racing tips: Vehicles
The motorcross bike
(75,000 coins) is one of the most manoeuvrable vehicles, so buy this
when you can afford it. It's one of the most versatile, and a decent
choice for most levels.
Each vehicle can be
upgraded with better engines, suspension and tyres. The fourth upgrade
depends on the vehicle. Sometimes it's fuel capacity, other times it's
downforce, 4WD (for better traction) or - in the case of the motocross
bike - mid-air control.
Upgrades start
relatively cheap and get progressively more expensive. There might be,
say, 16 levels for suspension with the first few being just a few
thousand coins, but the 16th level might cost 200,000 or more.
You will notice the
difference, though. If you're struggling to get up a certain hill in a
level, upgrading will almost definitely help.
Our favourite vehicle of
all, though, is the race car (250,000 coins). Once upgraded, it's
seriously quick and works well in many levels. However, there’s also the
Tank, which as you can see below, will let you reach far distances in
many levels (once fully upgraded).
Vehicles you shouldn’t waste your money on include the Onewheeler, Tourist Bus, Police Car and Kiddie Express.
Hill Climb Racing tips: How to earn coins
Hill Climb Racing tips: How to earn coins
When you first play the
game, you're stuck with the Jeep on the Countryside stage. It can easily
feel like you'll have to fork out for an in-app purchase to buy coins.
However, a little perseverance will pay off. (We recommend making at
least one coin purchase to support the developer and - importantly -
make the game ad-free, though.)
Once you've collected
enough coins, unlock the Moon level for 175,000. Don’t be tempted to buy
the stages in the order they appear in the game - you can unlock any
stage you like as long as you can afford it.
Moon has low gravity, which
means lots of air time. The longer you spend with your wheels off the
ground, the more coins you’ll be rewarded, with typically 5,000-10,000
coins for each jump. You can easily earn 100,000 coins per try. Plus, if
you do backflips while in the air, each 360 earns you an extra 1,000
coins.
To speed things up when
you crash or run out of fuel, hit pause (top right) then Restart. You’ll
keep the coins you’ve collected, and you won’t have to wait for the
level summary to be displayed.
Each stage has marker
points and the first time you reach these, you get a 'level bonus'. This
gets bigger the further you get, with thousands of coins on offer, so
it pays to get as far in each stage as you can.
TOP TIP: The big money
can be found after 2,000m in most levels. If you’re bored of the Moon
stage (which is difficult to get further than around 1,000m because of
the steep hills and hard-to-find fuel cans) then try Highway. With the
right vehicle (see below) you can get to 3,000 or 4,000m without too
much difficulty and earn hundreds of thousands of coins each time you
get that far.
Hill Climb Racing Tips
Hill Climb Racing Tips
Hill Climb Racing is no longer a new mobile title, but that doesn’t make it any less fun to play. The game comes courtesy of Fingersoft, and is available for both Android and iOS devices. The title can be best described as a physics-based racing game with minimalist graphics. You’re in control of young aspiring hill racer Newton Bill, who won’t be satisfied until he has conquered the highest hills up in the moon. You get to drive different cars and upgrade them accordingly, earn bonus points for tricks, and gather coins to pay for those upgrades. Since we know it can be hard for you if your vehicle keeps flipping over or if you can’t make it past a certain hill, we’ve come up with a list of useful Hill Climb Racing tips and tricks for you to check out.
1. Avoid Flipping Your Car, Here’s How
Now, this won’t happen to you all the time, but when driving by a bouncing bridge, that’s when it gets very easy for you to flip your car and end your level. It’s most advisable to slow down your vehicle and brake well before the last plank of the bridge. Take it nice and easy when braking, though, as hitting the brakes too hard could also flip you over.
2. Choose The Right Upgrades
It will all be dependent on the level you’ll be racing in next, and your car’s present weaknesses. If you’re having a hard time getting up steeper hills, upgrading your engine would be the best way to go. Upgrading your tires should also be a good idea in such a situation. If handling is your car’s main problem, then upgrading suspension and 4WD would both work well. But if you’ve got a well-balanced ride with no weak areas, you can upgrade each four attributes equally, as opposed to focusing on one alone.
3. Spend Coins On Cars And Courses
Of course, you’ll be paying for your upgrades with coins, but aside from that, you can use them to buy new cars or buy new landscapes, or race environments. Doing special tricks helps you earn more coins, but don’t go overboard with the crazy driving and put your car at risk of a crash landing.
4. Don’t Ignore The Fuel Canisters
No, these red canisters won’t blow up your car – in fact, they’ll help you finish the level, because picking them up would allow you to fill ‘er up without having to go to a gas station. You wouldn’t want to run out of gas in the middle of a level, because that will end it for you.
5. Use Just The Right Amount Of Throttle When Driving
You want to hold the throttle down just enough so that your car can handle steep climbs, but cruise down smoothly when going down the hill. Sure, that will have you driving more conservatively, but at least driving safely helps your vehicle last longer.
Battling
Battling
In Pokémon Go,
battles only happen at gyms. If you are training with your Pokémon at a
friendly gym, you can select one Pokémon to send out against your
teammate. If you are challenging an enemy gym, you can select a squad of
six Pokémon that will be sent out in turn.
Battles involve one of your Pokémon facing one of
your opponents’. If a Pokémon loses all of its HP and faints, it gets
called back. If there are any left, a replacement is unleashed. In
battle, you can do one of four things:
- Standard move: Tap once on the screen. Each tap will execute a standard move.
- Special move: Watch the blue bar underneath your Pokémon’s HP. As you perform standard moves, it will fill up. One blue block means you can execute a special move, by long pressing on the screen.
- Dodge: Swipe left or right, or tap the left or right side of the screen to dodge incoming attacks
- Swap Pokémon: Tap the up-down-arrow button on the bottom-right of the screen to switch the current Pokémon with another one
Important battle tips
Special moves are not always good: It’s
tempting to use the special move as soon as it is charged, but if it’s a
big one, it might be best to wait until it can be used as a finishing
blow. Because the special move will leave you static and unable to
dodge, and may have a cool-down time, firing it will open you up to a
frenzy of attacks. Also be sure to take advantage by relentlessly
attacking your enemies when they are charging up a special.
Practice dodging: In
your first battles, you’ll probably just tap furiously away at the
attack buttons, and this is probably a decent strategy if your Pokémon
has a much higher CP than its opponent. But in order to win close
battles, or battles where you are the underdog, you will need to get
good at dodging, particularly at dodging big special attacks.
Know your enemy: As we explained in the types section,
an important concept in Pokémon is knowing the strengths and weaknesses
of your opponent. Before going into battle, be sure to check your
enemy’s type and use or train Pokémon that have type advantages over the
opposing team.
Swap for types:
Swapping out a Pokémon leaves it vulnerable to attack for a few
seconds, so you may be hesitant to do it. But if you can swap for a type
mismatch, like bringing out a Water Pokémon against a Fire enemy, it
will be worth it so long as their CPs are close.
You don’t have to go it alone: You
can join up with other members of your team when battling to take over
enemy gyms. Your teammate can attack the same enemy Pokémon as you, and
you can make your way through the enemy gym together.
Don’t let the Pokémon you want to leave at the gym faint: If
you successfully take a gym, you won’t be able to leave behind a
fainted Pokémon to defend it. So make sure your preferred choice
survives the battle.
Healing your embattled Pokémon
Rather tediously, Pokémon Go does
not have the lovely Pokémon Centers of other games in the series, where
your Pokémon all get instantly healed. You will need to use two types
of items to heal your Pokémon after battle:
- Revive: Wake up a Pokémon that has fainted.
- Potions: Restore a specific amount of a Pokémon’s HP:
- Potion: 20 HP
- Super Potion: 50 HP
- Hyper Potion: 200 HP
These items can be picked up at PokéStops, while the stronger potions are only available to players at higher levels.
The end, for now
We are still in the early stages
of Pokémon Go knowledge. There are many unanswered questions, such as,
“Does tossing a spinning Pokéball increase the chances of a successful
capture?” But this guide will be enough to give you an edge over your
friends and neighbors.
Gyms
Gyms
Around the Pokémon
Go map you will see, in addition the small PokéStops, large structures.
These are gyms, and you can access them once you get to level five.
When you enter a gym for the first time, you’ll
be asked to swear allegiance to a team, each represented by a color and a
characteristic: Yellow (Instinct), Blue (Mystic), and Red (Valor).
Selecting a particular team doesn’t appear to make any difference to
your individual character, but that could change in future versions of
the game.
Each gym is controlled by one of these three
teams. Because it is still so early in Pokémon Go, there is a lot of
turnover in gym control, particularly in densely populated areas, so
don’t worry too much about selecting the “best” team in your area.
However, if other massive online games are any guide, dominant political
forces will eventually emerge.
There are three ways you can interact with gyms:
- Train and test your squad by battling friendly Pokémon in a gym controlled by your team.
- Defend a gym controlled by your team by contributing one of your Pokémon to it.
- Attack and attempt to take over gyms controlled by opposing teams.
Gym Prestige
Gyms in the Pokémon universe are partly about
training, but mostly about cred. The goal is to stake a claim for your
team and create a gym that is difficult to defend. Crucial to this in
Pokémon Go is the concept of a gym’s prestige, and all three of the
things listed above are related to it.
Each gym has a level, which corresponds to the
number of Pokémon that can be used to defend it. So a level 5 gym can
have five different defending Pokémon.
If your goal is to attack
and take over a gym, you will need to reduce its prestige to zero. You
will first need to take out all of the Pokémon defending the gym. But
that is only the start, as this does not necessarily give the gym over
to you; it only reduces its prestige level. You’ll have to keep
defeating the entire gym until its prestige gets all the way to zero, at
which point the gym will become gray, and you’ll be able to move in.
You can also help fortify gyms belonging to your team by training and testing your
Pokémon there. A gym gains prestige for each battle it wins, even if it
is against a player of its own team. So you can battle against friendly
Pokémon repeatedly until your gym gains another level, which will then
open up another defensive spot,
and allow you to contribute one of your Pokémon to the gym’s
fortification. Keep in mind that whichever Pokémon you leave behind will
not be available for anything else unless it gets kicked out of the gym
by an enemy team.
Benefits of gyms
The gym system is a
bit complicated, and you may be wondering why you should be bothering
with it at all. There are two main benefits of interacting with gyms:
experience and bonus items.
Each
battle you win at a gym gives you XP, which becomes increasingly scarce
as you catch all of the most common Pokémon. Also, for each Pokémon you
have stored in a gym, you will receive 500 Stardust and 10 PokéCoins
once every 24 hours. Aside from using real money, this appears to be the
only way in the game to earn PokéCoins.
Collecting items at PokéStops
Collecting items at PokéStops
Pokémon Go is
based on another popular Niantic game called Ingress. Both titles
encourage players to explore the world around them, rewarding them with
virtual items when they reach real-life landmarks highlighted by the
app. In Ingress, these points of interests are called portals; in
Pokémon Go, they’re called Pokéstops. Niantic used a small subset of the
location data from Ingress as the basis for Pokéstops in Pokémon Go.
Pokéstops
are marked on the game’s map with a floating blue cube. Tapping them
will show more details about the landmark, including a photo. Players
can only collect items if they are close enough to the PokéStop
(sometimes this means you can be across the street from it, sometimes
this means you have to get right up to it). If the app deems you’re
close enough, swipe the image of the landmark to spin it, and it’ll spit
out three or more items. When you claim items from a PokéStop, the icon
turns from blue to purple, but PokéStops refresh about every five
minutes so you can return to collect more items.
For players who
are just getting started, most of the items available at PokéStops are
Pokéballs and the occasional egg. Eggs, when placed in an egg incubator,
will hatch into Pokémon after players have traveled a certain distance.
All players start with one egg incubator, and an additional one can be
purchased with PokéCoins.
Once players start leveling up, the items available to them at Pokéstops get more special:
- At level 5, players start collecting Potions, Revive, and Incense. Potions and Revive both aid injured Pokémon. Revive brings Pokémon that have fainted back to life, while Potions heal weak Pokémon by increasing their HP. Incense is used to lure wild Pokémon out.
- At level 8, players receive Razz Berries and a Lure Module. When Razz Berries are fed to wild Pokémon, they’re less likely to run away and escape Pokéballs. Lure Modules are like incense but more potent and can be attached to PokéStops for 30 minutes, making PokéStops good places to find Pokémon.
- At level 9, players start getting Lucky Eggs. Using a Lucky Egg doubles players’ experience points within a 30-minute window.
- At level 12, they’ll collect the more powerful Great Balls, which increase the likelihood of capturing a wild Pokémon.
- At level 20, they start getting the even more effective Ultra Balls.
Training Pokémon
Training Pokémon
Once you catch a
Pokémon, it’s your job as a trainer to, well, train it. There are three
aspects of a Pokémon to keep in mind when training in Go:
- Stats. CP, or Combat Points, is by far the most important of a Pokémon’s stats, and determines how much damage it deals in battle. There is also the Hit Points (HP) stat, which is the amount of damage a Pokémon can take, but HP tracks closely to CP, and the two upgrade simultaneously, so it’s fine to focus just on CP.
- Type. Each Pokémon has a type, such as “Flying,” “Bug,” or “Water,” that determines what other types it is weak and strong against.
- Moves. In Go, each Pokémon has two moves, a standard move and a special move. Each move also has a type.
Improving a Pokémon’s stats
Pokémon
in Go don’t have levels and experience points like they do in other
Pokémon games, but they can still be made stronger with your help. There
are two ways to improve your Pokémon’s stats: give it a Power Up or, if
possible, evolve it into a better version of itself.
Power Ups: A Power Up improves a Pokémon’s CP and HP. To perform a Power
Up, you need one thing that is fairly straightforward and another thing
that is a bit more complicated. The straightforward thing is Stardust,
which you automatically collect any time you catch a Pokémon, and will
need a certain amount of for each Power Up. The more complicated thing
is Candy, which comes in a different form for each evolutionary Pokémon
line. What do we mean by “each evolutionary Pokémon line?” For example,
even though Pidgey evolves into Pidgeotto, both simply require Pidgey
Candy for Power Ups.
Evolution: Bringing
a Pokémon to its next evolutionary step requires only Candy, no
Stardust. But you might need to collect a rather large amount of it. For
example, to convert Magikarp—a useless fish—into its badass dragon
successor Gyarados, you will need a whopping 400 Magikarp Candy.
Evolving gives a Pokémon a big CP
boost, and gives your player a good amount of experience. There is one
thing to be careful of when evolving: Your Pokémon’s moves will change
afterward. So if you have a highly rare Pokémon with your preferred
move, it might be worth leaving it as is until you can catch another
one.
A quick note on CP: Not
all Pokémon were created equal, and it is simply impossible to create
an elite squad just by powering up and evolving common rodents like
Zubats and Rattatas. Each Pokémon in fact has a CP limit, which you can
see if you go into its detail page.
The Pokémon’s current CP level is shown along an
arc, and CP cannot go past the end of it. This Beedrill has a modest 130
CP. That number will increase as your player levels up, but some
Pokémon are just weaker and will have low maximums.
As you get to a higher level, you will be able to
find Pokémon with higher CP maximums, and rarer Pokémon will generally
have higher upper bounds. So be sure you are investing in a Pokémon that
will have long-term payoffs.
Types
Types
are an important concept in all Pokémon games, and Go is no exception.
Each Pokémon and each move has a type. Go appears to use the
sixth-generation Pokémon type system, which includes 18 types, such as
obvious things like “Water,” “Fire,” and “Lightning,” as well as weird
stuff like “Dark” and “Fairy.” Each type is effective against some other
types, and resistant to others. For example, Water is extremely
effective against Fire, but Grass is resistant to Water, while Grass is
vulnerable to Fire, et cetera. The permutations can get a bit
weird—”Bug,” for example, is highly effective against “Psychic,” and
“Dragon” has no effect whatsoever on “Fairy.”
This chart of the type system should clarify things a bit:
The type of a move does not always correspond to that of its Pokémon. A
Dark Pokémon, for example, might be able to perform a Psychic-type move.
A dragon might be able to do both Fire and Flying moves. And so on. As
you build your team, consult a list of Pokémon types and make sure you are not heavily vulnerable to any one type and have a
favorable matchup against any possible type. (There are also more
out-there strategies like using only Normal-type Pokémon, which have
just one vulnerability, but we’ll leave that aside for now.)
Moves
In Go, Pokémon have just two moves, a standard
move and a special move. When battling, the standard move will be used
most of the time, while the special move needs to be charged up over
time. Unlike in other games in the series, a Pokémon’s moves can’t be
changed, and are assigned randomly. The moves will also change randomly
again upon evolution.
Pay attention to a move’s:
- Damage
- Energy requirements (special moves only)
- Type
The damage is just a number that tells you how much hurt it puts on your opponents. Higher energy requirements mean a special move will take longer to prepare. The type
is where more strategy is involved, as some Pokémon are able to balance
weaknesses of their own type with advantages in their moves.
When deciding which Pokémon is worth your
time and effort to train, make sure it has the moves you want first.
You can consult a full move list (like this one)
to see which moves each Pokémon is capable of learning, so you can
determine which is best for your squad. Also keep in mind that you will
want a core fighting team of just six Pokémon—the most you can send out
against enemies.
Catching Pokémon
Catching Pokémon
At the core of the game is, of course, catching Pokémon. Here’s everything you need to know to catch ’em all.
Catch a Pikachu:
Like the original games, when you start playing Pokémon Go, you can
choose one of three Pokémon as your first companion: Bulbasaur,
Charmander, or Squirtle. But there’s a hidden fourth option, too:
Pikachu. To get a Pikachu, you just need a little patience. You have to
ignore the first three Pokémon presented to you by Professor Willow and
simply walk away. The three Pokémon will follow you around for a bit and
then disappear before reappearing. Do this four times, and a Pikachu
will eventually show up. Then you capture it. Catching Pikachu doesn’t
appear to have a strategic advantage, since you’ll likely encounter
stronger ones later on, but why miss an opportunity to hang out from the
outset?
Find nearby Pokémon: To
see what Pokémon are lurking nearby, look at the bottom-right corner of
your screen. Clicking that menu will show outlines of up to nine nearby
Pokémon, along with one to three footprints underneath each of them. The
fewer footprints there are,
the closer the Pokémon is. The Pokémon in this menu are also sorted by
distance. The one on the top-left is closest to you while the one on the
bottom-right is farthest.
How to throw a Pokéball: Unlike
the original games, you don’t battle wild Pokémon in Go. Instead, you
jump straight to capturing them, which really just means flicking a
Pokéball on your phone screen at a Pokémon. Toss it too near or too far,
and the Pokéball won’t do anything. You have to get it just right by
actually hitting the Pokémon. When you press on a Pokéball, a ring shows
up around the Pokémon. A green ring means the Pokémon is easy to catch,
while a red one means it’s tougher to catch. The rings also change in
size as you hold down a Pokéball. Your odds are improved, especially for
harder-to-catch Pokémon, if the ring is smaller when you release the
Pokéball.
Throw a curve ball:
Curve balls aren’t just stylish, they also increase a player’s
experience points if the technique results in a capture. To initiate a
curve ball, move your finger in small circles on the screen while
touching the ball and then toss it. It’s still unclear if curveballs
actually increase the chances of capturing a Pokémon, though they do
definitely give you an XP bonus. Some players say that’s the case, while others report it’s harder.
Supercharged Pokéballs:
Once players surpass level 11, they’ll start to collect Great Balls and
Ultra Balls at PokéStops, which are more effective at capturing wild
Pokémon, particularly the rarer ones.
Turn off AR: Turning off the camera (the augmented-reality layer) has helped some players capture Pokémon more successfully. With AR off, Pokémon are shown in the middle of the screen, making them easier targets. It’s less fun, though.
Lure out Pokémon:
The items Incense and Lure Module draw Pokémon out from hiding. The
Lure Module is more potent and can be attached to a specific location
for a period of time. A PokéStop with an attached Lure Module is marked
by fluttering pink petals. Lure Modules make PokéStops good places to
find and catch Pokémon. As you wander around, you’ll see Lure Modules
put down by other players, and you’ll probably see lots of other people
hanging around them.
Catch ’em all:
In Pokémon Go, quantity is key. You might not want a whole flock of
Zubats, but there’s strength in numbers—or more specifically Stardust
and Candy. When you capture Pokémon, you’ll receive both items, which
are used, respectively, to power up and evolve Pokémon. Stardust can be
used on any of your Pokémon, but the kind of Candy you get is specific
to the species (e.g., you get Zubat Candy when you capture a Zubat).
Generally, you get about 5 to 10 pieces of Candy when you catch the
first of a species and then 3 to 5 for subsequent catches. You also get a
piece of Candy when you transfer a Pokémon to Professor Willow.
Pokédex:
The Pokédex, which you access by tapping the Pokéball on the main
screen, keeps track of your Pokémon and shows how many species you’ve
yet to encounter. For species of Pokémon you’ve seen and caught, the
Pokédex will show detailed information, including its weight, height,
type, and evolutionary chain (e.g., Charmander evolves into Charmeleon,
which evolves into Charizard).
The player
The player
Pokémon Go is a bit different from earlier games
in the series, because the Pokémon trainer-the little character you make
at the beginning of the game-gains experience points to increase his or
her level. In the original games, each Pokémon has its own experience
points and level, but not so in Go.
There are two main reasons you want to get to a higher level:
- As your level increases, you will encounter and be able to catch more and stronger Pokémon.
- Handy items get unlocked at certain levels. The Razz Berry, for example, which makes Pokémon easier to catch, is unlocked at level 8.
Here are all the ways you can gain experience points (we’ll explain how to do these things):
A very useful item
for leveling up is the Lucky Egg. Using an egg sets off a 30-minute
timer, during which you will gain double experience points. Be sure to
use this wisely by consulting the table above to see which high-XP tasks
you can finish in that 30-minute window. You might time a Lucky Egg
with several Pokémon evolutions, or alongside a lure that sends lots of
Pokémon your way, to get the most bang for your buck.
One Lucky Egg is
awarded at level 9, and others at subsequent levels. Lucky Eggs can also
be purchased at the store with PokéCoins.
Jumat, 22 Juli 2016
WELCOME 1
WELCOME
The ultimate guide to Pokémon Go
Pokémon are taking over the world.
In spite of crippling server issues and gruesome discoveries, Pokémon Go has soared to the top of app charts, added billions to the market value of Nintendo, and sold millions of dollars of Pokéballs and other virtual goods, as people engage in nostalgia for the original Pokémon games and discover the joys of playing games in public.
The game is deceptively complex. At first, it
seems like all you do is wander around, catching random fake animals.
But unlike many mobile games, Pokémon Go leaves most of its complexity
unexplained. Much like in life itself, you are dropped into a world that
you must master at the same time as you figure out how it works.
Well, there may be no guide to real life, but
here is a guide to Pokémon Go. It will help get you from beginner to
advanced Pokémon trainer, level up, and catch ’em all.
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